Jewel-Mud: Version 0.1
Basic movement between locations
Communication: say, yell, emote
Basic inventory and equipment not based on weight
Body parts for equipment
Clothing
Items for professions: skinning knife, pickaxe, shovel, bag for
herbs, axe
Basic combat (attack, flee)
Basic Profession skills: chop tree, skin, mining (coal), collect
(herbs)
Containers
Shops
Wanderer NPC that talks now and then
Few animals,
Trees
Spawnable resources (trees, animals, coal, iron)
Unassigned tickets 15 tickets open
- #25 Improve loading/saving characters/locations/items no tags new
- #3 Yell command no tags new
- #15 Add few animals no tags new
- #6 Implement basic combat no tags new
- #7 Implement Flee command no tags new
- #13 Implement NPC that is a shopkeeper no tags new
- #14 NPCs that wander an area and talk shit :) no tags new
- #12 Create containers no tags new
- #19 Multiple names for exits and items no tags new
- #8 Implement command chop <tree> no tags new
- #16 Respawnable trees no tags new
- #10 Implement command mine <coal> no tags new
- #17 Spawnable coal and iron no tags new
- #11 Implement command collect <herb> no tags new
- #5 Create items for professions no tags new
Closed Tickets
-
✔ #22
Game Loop optimisationmultithreading ✓resolved -
✔ #2
Wearable items on different body parts.no tags ✓resolved -
✔ #1
GET and DROP items from and to inventoryno tags ✓resolved -
✔ #4
Create few clothing itemsno tags ✓resolved -
✔ #18
Quit command to allow players to disconnectno tags ✓resolved -
✔ #23
Create a proper shutdown mechanism and a quit command for clientsno tags ✓resolved -
✔ #21
[BUG] Server crash with disconnected user in a locationbug crash ✓resolved -
✔ #20
[BUG] Mud crashes when the user doesn't select a vald option on loginbug ✓resolved -
✔ #24
Remove character from location when session closedno tags ✓resolved
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A new modern Multi User Dungeon (MUD) codebase developed using Ruby.